I love role-playing games, in fact, next to monster taming games they are my favorite genre. At the time of writing, I'm working on my own pixel art game, Fantasy Brawls. So, for my fellow fantasy creators and dreamers, I put together this super useful tool that'll help you come up with the perfect name for your work.
To get started, simply use the slider to choose the number of RPG name ideas you want, next, click generate and I'll give you the perfect name for your RPG.
With all the work that goes into building and marketing a game, it's easy to overlook how hard it is to name it. However, it is one of the most important aspects of attracting players. The gaming market is highly competitive and with the proliferation of AI tools, it's easier than ever to build a game.
You'll want a name that stands out from the crowd without being too hard to pronounce. It should accurately describe or at least indicate what your game is about at its core.
The game I'm developing, Fantasy Brawls, is an action RPG that allows you to choose various animals, people from history, and fantasy to brawl against one another. With the end goal being to prove who the toughest being in all of fantasy is.
The idea was born from my constant Internet searches about who the victor would be in various bouts (Tiger vs Lion, Baboon vs Gorilla, etc). Thus, I christened the website and game Fantasy Brawls!
Porting your game to Steam or making it available as a standalone client from your website are the easiest ways to get started. Console ports would likely require a lot more work and money.
For my project, I'm choosing to run it on my website. Players will be able to create a free account on my website, pick their characters and start the epic journey of Fantasy Brawls. I was inspired to run it within my website by the Medabot games back in the 2000s.
Some of my fellow Millennials may recall the official Medabots website allowing players to build and battle their bots within the site itself. You didn't need a separate license, desktop software, or anything else.
It's a concept worth considering if you would like to avoid the more traditional routes for publishing your game.
Indie games only succeed with community backing. Us independent developers seldom have access to the cash the bigger firms have so it's vital to build a loyal following through organic means like Twitter, Reddit, etc.
If you're building a game and looking for some coverage, or if you have any ideas for content for my site, please feel free to send me a DM on Twitter @devmatt954.
Posted by: Matt Irving on 7/01/2024